If you're not familiar with using multiple UV sets and assigning different textures to different UV sets then have a look at the Window > Relationship Editors > UV Linking. Step 2 - Switch View to Polygons then go to … If we summarize the steps, it would be: 1. Select the cube, then open up the UV Texture Editor (Window / UV Texture Editor). Maya assign texture to uv set Adjust the resolution to suit your needs, and als increase the Fill Texture Seams option.
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